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Can I post my startup on r/gamedev?

Direct promotion is routinely removed and can hurt your account standing. Only post something that stands on its own; a pitch will get pulled fast.

Ban risk
High
Best time to post
Anytime (discussion only)
Audience
~1.3M game developers

Why the ban risk is high

  • Community norms discourage undisclosed promotion; contribute value first.

The rules, in plain English

This sub is for development discussion, not marketing: showcasing your game at any stage is banned, and posts that are only a link to a game or social page are a documented ban. Share postmortems, process, and marketing lessons here — launch the game itself on r/indiegames or r/playmygame.

How to post here safely

Do
  • Frame the post as a lesson, guide, or question — value first.
  • Read the subreddit rules and respect any self-promo ratio or thread.
  • Engage in the comments; mention your tool only as context.
Don't
  • Don't put a link in the title.
  • Don't drop a bare product pitch outside the designated thread.

Account requirements

Account age
30+ days
Reputation
100+ combined karma
Level
Recommended
  • Post from a real, established account — not one made for this launch.
  • Comment genuinely in the subreddit for 1–2 weeks before you post.
  • Read the sidebar/wiki rules; many subs funnel promo into a weekly thread.
  • Don't launch the game here — showcasing is banned at any dev stage; write a postmortem or feedback request instead.
  • Link-only posts to game/social pages 'will result in a ban' per the sub's rules.

Source: General Reddit self-promotion norms — many programming/startup subreddits' AutoModerator removes posts from new or low-karma accounts; exact thresholds vary by subreddit, so check its rules.

Frequently asked

Can I post my startup on r/gamedev?

High ban risk. Direct promotion is routinely removed and can hurt your account standing. Only post something that stands on its own; a pitch will get pulled fast.

What gets posts removed on r/gamedev?

Community norms discourage undisclosed promotion; contribute value first. In short: Don't put a link in the title.

When is the best time to post on r/gamedev?

Anytime (discussion only). Timing helps, but fit and format matter more — a rule-breaking post fails at any hour.

Do I need an established account to post on r/gamedev?

There's no hard rule, but r/gamedev works best with an account at least 30 days old and 100+ combined karma. (Source: General Reddit self-promotion norms — many programming/startup subreddits' AutoModerator removes posts from new or low-karma accounts; exact thresholds vary by subreddit, so check its rules.) Tip: Post from a real, established account — not one made for this launch.

Related channels

Is r/gamedev even the right channel for your launch?

Paste your GitHub repo into the free Launch Checker and get a ranked plan — which channels fit your product, their ban risk, and how to post in each. No account needed.

Check my launchVisit r/gamedev